struct ThreeRealNums
{
double n1;
double n2;
double n3;
};
ThreeRealNums CircLengthAreaVol(int R)
{
// Length = 2 * pi * R
// Area = pi * R^2
// Volume of sphere = (4/3) * pi * R^3
const double PI = 3.141592653589793;
ThreeRealNums result;
result.n1 = 2.0 * PI * R; // length
result.n2 = PI * R * R; // area
result.n3 = (4.0 / 3.0) * PI * R * R * R; // volume
return result;
}
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